Tuesday 6 April 2010

Double the emitter

Over the last couple of days i have been producing several different test in both Maya and realflow. I think i have managed to produce the final output that we may use for the final scene. When rendering it out in Maya and viewing it, i seem to feel that i have missed something out, it seems to be far less particles emitting out. So what i have done was to export the particles of out realflow without rendering out the mesh, then importing it into Maya. I decided to import the same particle cylinders a few times which will increase the amount of particles shown when rendering, below is a screen dump to show you what i mean. What we also have to keep in mind is the condition and lighting of the room, the room would not be fully lit to show every single particle. The light shall be dimmed down so you wont be able to see and notie any problems. You can get away with alot when playing around with lighting

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