Yo peeps, i have started rigging the target again and i am using the method that we tried yesturday for the joint so there will be a nice bend in the shoulder. I am at the stage of placing the joint in the right place and all i need is your approval of wether it looks good. If it does ill leave the joint there if it does not then ill have to move it around somewhere. Pictures are below one low poly and the other smooth. If you guys are able to send feedback asap that would be great as im doing the rig now
Friday, 29 January 2010
Friday, 15 January 2010
Progress with painting weights
I can now say that both the Ninja rig and Targets are completed to a good standard. As the ninha was the first charcater i started rigging it was only fair for me to start painting the weights on the joints. At first painting weights were really confusing and hard, mainly due to not having a clue to what i was doing. But after spending about a week with the weights i managed to get an understanding on what tools do what and when to apply them at certain time. The weights on the ninja seem to be going good at the moment and i went ahead to do a little animation for the character.
Wednesday, 13 January 2010
Target rig 85% complete
Thursday, 7 January 2010
Animation test
Just got one of my mates to do a little quick basic walk cycles jus to see if the rig is ok, the only problem i see is that the weights needs be painted
Trouble painting weights
I dont know what it is but the rig is okay but when i bind it to the mesh and start to move around the body part, the legs are fine they move nice but its the shoulder area where it deforms quite bad lol. I know the problem and how to resolve it, it rest all apon the weighting that we apply to the mesh. I had a go at it isolved some areas but couldnt do the same for others. If you want next time im in, you guys can have a go at painting weights if you want
Monday, 4 January 2010
Ninja Rig complete
Yo, hows it going people. Just wanted to say that the rigging for the Ninja character is completed and i think wou guys will like its and it should be animation friendly. I would put a picture on the blog but i rather show u lot in person
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