Thursday 5 November 2009

Advice from Spencer

Earlier in the day i had a disscussion with Spencer about the style our group were haeding for, he also let me know that he needed a modelled out environment to give him a rough idea of the style we were going for and the layout of the room. I took one of Sams concepts that he had done for the targets motel room and i decided to go ahead and model this out for spencer. After completing the model members of the groujp came to a disscussion of why the environment wont work when animating in that particular scene. Taking refrence from Sams concepts the modelled environmetsn came out to small and with little room for the characters, mainly the hitman. One of the first problem that was talked about was about the door being to close to the wall, in the scene where the hitman steps in tp the targets motel room in comes in by smashing the door open. The concept shows the door to close to the wall and would not allow the door to rotate enough. The second problem was the size of the room was to small, in one of Josh's storyboards it shows a whole pile of bodies stacked up in the corner of the room. With the room i built there was not enough room to have placed the bodies. In a way it was good for me to go ahead an model the inside of the motel, beaucse if i hadnt we wouldnt of known about the problems that came up. Below is a print screen of the room i modelled based on one of Sams concept



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